Fate/Requiem Board Game Apocalypse
Table of contents
- This guide was made during the original run of the event in JP. The guide has been updated to remove any references to dates so it can be used in NA but do note that not all of the boards and FQs are available right at the start of the event.
Mosaic City Monopoly (Game #1)
- Clear Free Quests and get
Dice
as drops - Roll
Dice
to move in the board. There are different types ofDice
- White - Move 1-6 spaces
- Red - Move 1-3 spaces
- Blue - Move 4-6 spaces
- Gold - Move a specific (1, 2 or 3) number of spaces
- With the dice rolls, there’s some randomness on the order of encounters you will get. You could save the Red, Blue and Gold
Dice
for later rolls when there’s only a few spaces that is left to unlock. - The event’s first board runs like a simple version of the monopoly board game, you move your token around by rolling the dice and interacting with quests on the spaces you land on.
- When you land on 6 or 16, you go to “jail” at 11.
- The “Go” space will always make you stop on that space when you’ve rolled any number that may go beyond it.
- This only happens for the first few rounds, when there are still unlockable tokens in “Go”. When you’re done with the quests on the “Go” space, it will allow you to move the number of spaces you’ve rolled.
- Upon landing on a space, you will unlock a Quest. Do those quests (check node in the middle of the board to check if you have new quests). Finishing the Quest may give a
Gappoly Token
- There are markers on the board on how many quests and
Gappoly Token
are left for you to unlock. This is where the GoldDice
will come in handy later on. See Markers below. - For spaces with two tokens (that aren’t “Go” and “Jail”), you’ll only get to unlock the 2nd token when you land on that space for the 5th time, there are 3 small blue dots underneath the tokens indicating how many runs left.
- If you land on a space that no longer has any unlockables, the dice will get used up and the game doesn’t reroll for you.
- Since the colored
Dice
are farmable from the free quests and the board allowing you to reroll when landing on a cleared space, there’s not much point in saving them for later. If your goal is to fully clear the board, you can just use the dice as you wish. You could save some goldDice
to directly jump to a space with an obtainableGappoly Token
for cases where you lack some tokens to unlock the other games.
- There are markers on the board on how many quests and
- When you run out of dice, do Free Quests then rinse and repeat
- When you collect 4 tokens, you will unlock the 2nd board game
Werewolf Haunted House
.
Markers
Werewolf (Game #2)
- Requires 4
Gappoly Token
- Pretty straightforward, just do the quests that gets unlocked in this node and you will eventually finish it.
Gappoly Token
are rewarded after finishing the board.
Game #3
- Requires 15
Gappoly Token
- Plays like Board #2, straightforward fights.
Game #4
- Requires 20
Gappoly Token
- Forced Supports, and you need to fight a 1v1 duel. The story changes depending on whether you win or lose a duel.
- Win condition: Win 3x in a row or Win a total of 5 games
- Game Over: Lose 3x in a row or Lose a total of 5 games. You get to retry the game until you win it.
- Check the appmedia page for details of the fights: https://appmedia.jp/fategrandorder/4869568 (scroll down a bit til you reach the 4th section)
- Check the support servant’s skills and also choose your MC wisely. They’ve designed this to be winnable but you’ll have to use the skills properly (e.g. using invul pierce skills against Jason). MCs that gives you an extra turn (evade, invul, guts) will help you a lot. There’s also some tips on specific fights on the appmedia link above.
-
If you want to have a go at unlocking all of the scenes or playing all the rounds, try these sequences (win:x, lose :-):
xx-x-x--- --x-x-xxx
Game #5
- Requires 30
Gappoly Token
- A series of fights. Winning or losing (retreating also counts as a loss) will progress the story. If you lose, you don’t get the drops from the fights (monuments). Fights details in: https://appmedia.jp/fategrandorder/4869568 (scroll to
第5のゲーム
) - You will unlock Erice in this game towards the end.
- Erice is required to be in your front line in the Ghost Avenger fight.
Final Game
- Not sure if it requires a certain number of token to continue, but it’s just another set of straightforward fights.
- Fights details in: https://appmedia.jp/fategrandorder/4869568 (scroll to
最後のゲーム:バトル・オブ・<新宿>
)
Challenge Quest
- Requires finishing the epilogue and clearing all Bonus Quests before getting unlocked.
- Check appmedia for details
Drop Map and Support List
Missions
- The missions will eventually get cleared as you complete the games. Just focus on doing the other stuff and check back on the missions when you’re almost done with everything.
Bonus Quests
- Red Quests in the central node. Unlocks the Command Codes and Erice NP copies.
- Appmedia has details on the fights (look for the
ボーナスクエストまとめ
section, use Google Translate to get the requirements in your preferred language) - There’s a 16th bonus quest that only unlocks when the 1st game is fully completed (all diamond markers cleared) and all the 15 other bonus quests are done. This is likely the quest that is blocking the CQ from activating.
Welfare Servant (Erice)
- Unlockable after finishing the main quests.
! Important Note !
- You will be able to NP5 erice once you complete all the tokens and some might be fine with that, but if you want to do the 16th bonus quest (10m QP, 5* exp), do the CQ and get the additional lore, you will have to clear the whole board.
Additional Links, FAQs
- News Page: https://news.fate-go.jp/2020/requiem/
- r/fgoguide Guide from /u/Awashima - has FAQs on some fights
- Wikia/Fandom Page - Bonus Servants, Summoning Campaign, CE Bonuses
- Appmedia guide on unlocking specific tokens
- Original reddit post for this guide